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	<title>Sentient computing - Revision history</title>
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	<updated>2026-06-24T23:12:13Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sarg.dev/index.php?title=Sentient_computing&amp;diff=431059&amp;oldid=prev</id>
		<title>imported&gt;Я сошла с ума: Changing short description from &quot;Form of ubiquitous computing which uses sensors to perceive its environment and react accordingly&quot; to &quot;Form of ubiquitous computing&quot;</title>
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		<updated>2025-09-15T02:40:12Z</updated>

		<summary type="html">&lt;p&gt;Changing &lt;a href=&quot;https://en.wikipedia.org/wiki/Short_description&quot; class=&quot;extiw&quot; title=&quot;wikipedia:Short description&quot;&gt;short description&lt;/a&gt; from &amp;quot;Form of ubiquitous computing which uses sensors to perceive its environment and react accordingly&amp;quot; to &amp;quot;Form of ubiquitous computing&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Short description|Form of ubiquitous computing}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Sentient computing&amp;#039;&amp;#039;&amp;#039; is a form of [[ubiquitous computing]] which uses [[sensor]]s to perceive its environment and react accordingly. A common use of the sensors is to construct a [[world model]] which allows [[location awareness|location-aware]] or context-aware applications to be constructed.&lt;br /&gt;
&lt;br /&gt;
One famous [[research]] prototype of a sentient computing system was the work at [[Olivetti Research Laboratory|AT&amp;amp;T Laboratories]], [[Cambridge]] (now defunct). It consisted of an [[Ultrasonic sensor|ultrasonic]] indoor location system called the &amp;quot;[[Active Bat]]s&amp;quot; which provided a location accuracy of about 3&amp;amp;nbsp;cm. The world model was managed via the  SPIRIT database,&amp;lt;ref&amp;gt;https://web.archive.org/web/20040607034055/http://www.uk.research.att.com/spirit/M&amp;lt;/ref&amp;gt; using [[CORBA]] to access information and [[Spatial index|spatial indexing]] to deliver high-level events such as &amp;quot;Alice has entered the kitchen&amp;quot; to listening [[context awareness|context-aware]] applications. The research continues at the [http://www.cl.cam.ac.uk/Research/DTG/ Digital Technology Group] at the [[University of Cambridge]].&lt;br /&gt;
&lt;br /&gt;
Some example applications of the system include:&lt;br /&gt;
* A &amp;quot;follow-me phone&amp;quot; which would cause the [[telephone]] nearest the recipient to ring.&lt;br /&gt;
* Teleporting desktops via [[Virtual Network Computing|VNC]] just by clicking their Active Bat near the computer.&lt;br /&gt;
* Spatial buttons which were activated by clicking the Active Bat at a particular spot (such as a poster).&lt;br /&gt;
* Measuring and surveying buildings.&lt;br /&gt;
* [[Location-based game]]s &lt;br /&gt;
&lt;br /&gt;
== Context adaptation ==&lt;br /&gt;
&lt;br /&gt;
A context adaptive system typically enables the user to maintain a certain application (in different forms) while roaming between different wireless access technologies, locations, devices and even simultaneously executing everyday tasks like meetings, driving a car etc. For example a context adaptive and hence ubiquitous navigation system would offer navigation support in the situations &amp;#039;&amp;#039;at home&amp;#039;&amp;#039;, &amp;#039;&amp;#039;indoor&amp;#039;&amp;#039;, &amp;#039;&amp;#039;outdoor&amp;#039;&amp;#039;, and &amp;#039;&amp;#039;in car&amp;#039;&amp;#039;. This involves making the navigation functionality available for different &amp;#039;&amp;#039;&amp;#039;availability&amp;#039;&amp;#039;&amp;#039; of output devices, input devices and location sensors as well as adapting the user interaction &amp;#039;&amp;#039;&amp;#039;operability&amp;#039;&amp;#039;&amp;#039; to the current speed, noise or operator handicaps while keeping in mind the overall &amp;#039;&amp;#039;&amp;#039;applicability&amp;#039;&amp;#039;&amp;#039; depending on the user preferences, his knowledge, current task etc.{{Citation needed|date=March 2009}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[Home automation]]&lt;br /&gt;
*[[Mobile computing]]&lt;br /&gt;
*[[mscape]]&lt;br /&gt;
*[[Ubiquitous computing]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
{{reflist}}&lt;br /&gt;
* [[Andy Hopper]], The Royal Society Clifford Paterson Lecture, 1999 - Sentient Computing. Philosophical Transactions, Royal Society London. 2000, Volume 358, Pages 2349-2358, [[Royal Society]], August 2000 .pdf [http://www.cl.cam.ac.uk/Research/DTG/publications/public/files/tr.2001.8.pdf].&lt;br /&gt;
* [http://www.economist.com/science/tq/PrinterFriendly.cfm?Story_ID=1841108 &amp;quot;The sentient office is coming&amp;quot;], [[The Economist]].&lt;br /&gt;
* [https://www.cl.cam.ac.uk/research/dtg/attarchive/spirit/ Sentient Computing Project Home Page], AT&amp;amp;T Laboratories archive, Cambridge University Computer Laboratory&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Sentient Computing}}&lt;br /&gt;
[[Category:Multimodal interaction]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Я сошла с ума</name></author>
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