Alien Nations

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Template:Distinguish Template:Multiple issues Template:Short description Template:Main other{{#invoke:infobox|infoboxTemplate | child = | subbox = | bodyclass = ib-video-game hproduct {{#ifeq:|yes|collapsible {{#if:||autocollapse}}}} | templatestyles = Infobox video game/styles.css | aboveclass = fn | italic title =

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| label2 = DeveloperTemplate:Pluralize from text | data2 = Neo Software

| label3 = PublisherTemplate:Pluralize from text | data3 = JoWooD Productions

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| label10 = ComposerTemplate:Pluralize from text | data10 = Roland Ubl<ref>Template:Cite web</ref>

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| label13 = PlatformTemplate:Pluralize from text | data13 = Windows, Mac OS

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| label15 = GenreTemplate:Pluralize from text | data15 = Real-time strategy

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}}Template:Main other{{#invoke:Check for unknown parameters|check|unknown=Template:Main other|ignoreblank=1|preview=Page using Template:Infobox video game with unknown parameter "_VALUE_"| alt | arcade system | artist | caption | border | child | collapsible | commons | composer | designer | developer | director | embedded | engine | fetchwikidata | genre | image | image_size | image_upright | italic title | modes | noicon | onlysourced | platform | platforms | producer | programmer | publisher | qid | refs | release | released | series | state | subbox | suppressfields | title | writer }}Template:Main other{{#if:Alien Nations.jpg|}} Alien Nations (Template:Langx) is a real-time strategy video game developed by Neo Software and published by JoWooD Productions for Microsoft Windows in 1999. It was re-released on GOG.com in 2009. A sequel, The Nations, was published in 2001. Alien Nations was a commercial hit in the German market, and ultimately sold close to 1 million units worldwide.

Gameplay

Alien Nations is a real-time strategy game based on building a nation and conquering others. The player may choose from 3 races – the Pimmons, the Amazons and the Sajkhi. In single-player mode, there are three gameplay modes: Introduction, Campaigns, and Never-ending Game.

Reception

Sales

Alien Nations was a commercial hit in the German market. Der SpiegelTemplate:'s Frank Patalong noted that it was one of the construction and management simulations that "dominated the German sales charts for years", alongside Anno 1602 and the Settlers series.<ref name=spiegel>Template:Cite web</ref> In German-speaking countries, it sold 150,000 units after two months on shelves, according to the game's Russian publisher Snowball Studios.<ref name=150k>Template:Cite web</ref> It was also a success in Russia, with sales of 80,000 units by April 2001.<ref name="80k">Template:Cite web</ref> Alien Nations ultimately sold "just under a million copies" by 2016, reported Micharl Furtenbach of Red Bull.<ref name=redbull>Template:Cite web</ref>

Critical reviews

Oleg Hazhinskiy of Game.EXE gave the game 4.1/5 and noted its strong similarities with The Settlers series. Among differences, he praised the marketing system, but also mentioned lacking combat.<ref>Template:Cite magazine</ref>

See also

References

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