Classic NES Series

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Template:Short description Template:Good article Template:About Template:Redirect Template:Use mdy dates Template:Infobox video game series The Classic NES Series, known as the Template:Nihongo foot series in Japan<ref name=compare/> and the NES Classics series in Europe and Australia,<ref name=UKWave2/> is a line of emulated Nintendo Entertainment System and Famicom Disk System games, published by Nintendo for the Game Boy Advance (GBA) in 2004 to commemorate the NES's 20th anniversary. In Japan, the series was released in three "volumes" of ten games, plus two additional games available in limited quantities as raffle prizes. A smaller selection of these games were released in Western territories, split between two waves of releases. The games received mixed reviews, with critics praising how enjoyable most of the games remained to play after 20 years, but criticizing the high price point of each game.

Overview

Three large game cases resembling books or binders sitting on a table, consisting of a maroon one labeled Famicom Mini, a white one labeled Famicom Mini Volume 2, and a yellow one labeled Famicom Mini Disk System Selection, all subtitled 20th Anniversary Family Computer.
Three special collection boxes could be obtained from Club Nintendo by purchasing all of the Famicom Mini games.

The Family Computer, commonly shortened to Famicom, was Nintendo's first cartridge-based home video game console, originally released in Japan in 1983.<ref name=history/> The system would later be redesigned for Western markets as the Nintendo Entertainment System (NES), which was released in North America in 1985 and Europe in 1986.<ref name=history>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> The Classic NES Series was developed to celebrate the collective 20th anniversary of these systems' launches.<ref name="FamiMini">{{#invoke:citation/CS1|citation |CitationClass=web }}</ref><ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> Each game was priced at Template:JPY in Japan, Template:USD in the United States, and Template:GBP in the United Kingdom.<ref name=UKWave2>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref><ref name=Volume2/><ref name=USWave2>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>

The Classic NES Series games run through emulation and are largely unchanged from their original releases, though some games have received minor modifications, such as an updated translation in The Legend of Zelda and a new autofire function in Xevious.<ref name=xevious>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref><ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> Due to having to fit the GBA's lower screen resolution, the games are not displayed in their original aspect ratio, and have been modified to fill the screen.<ref name=compare/><ref name="smb"/> The emulator includes a sleep mode feature to temporarily suspend play.<ref name="FamiMini"/> The games also allow data to be saved to the cartridge, such as high scores or game progress, a feature not present in many of the original Famicom and NES releases.<ref name="FamiMini"/><ref name=excite/><ref name="Castlevania">{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> Games with multiplayer functionality support single-cartridge multiplayer using the Game Link Cable or the Game Boy Advance Wireless Adapter.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref><ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>

In Japan, the Famicom Mini series was targeted at collectors.<ref name=Volume2/> Games were individually numbered and sold in clear packaging with cartridge-sized cardboard sleeves that resembled miniature versions of the games' original Famicom box art.<ref name=compare/><ref name=Volume2/> The cartridges in the first two volumes were colored red and white to match the Famicom console,<ref name="FamiMini"/> while the cartridges in the third volume, dubbed the Disk System Selection, were colored yellow to match the Famicom Disk System's disks.<ref name=disk>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> The Famicom Mini games' availability was limited, with each volume's games being discontinued after three months.<ref name=Volume2/><ref name=disk/> Members of the Japanese Club Nintendo rewards program could register the serial numbers for all ten games in each volume to receive a free collector's box in which to store them.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> In the West, the games used standard GBA packaging designed after their original NES box art, and were released on light gray cartridges based on the default color of NES cartridges.<ref name=compare/>

A special edition Game Boy Advance SP in Famicom colors was released in Japan alongside the series, while Western regions received a system patterned to resemble a NES console and controller.<ref name=compare>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> A Game Boy Micro variant designed to resemble the Famicom controller was also available when the system launched in September 2005, commemorating the 20th anniversary of the Super Mario franchise; a reissue of Famicom Mini: Super Mario Bros. was released alongside it.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref><ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>

List of games

A total of 32 games were released, only 12 of which saw distribution outside of Japan.

Template:Sronly
Title Famicom
Mini
no.
JP release
<ref name=Volume2>{{#invoke:citation/CS1|citation
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NA release
<ref name=USWave2/><ref>Template:Cite press release</ref>
PAL release
<ref name=UKWave2/><ref>{{#invoke:citation/CS1|citation
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Note
Super Mario Bros. 1 February 14, 2004 June 7, 2004 July 9, 2004 Template:N/a
Donkey Kong 2 February 14, 2004 June 7, 2004 July 9, 2004 Also available on GBA via Animal Crossing download play and Nintendo e-Reader cards.<ref name=dk>{{#invoke:citation/CS1|citation CitationClass=web

}}</ref>

Ice Climber 3 February 14, 2004 June 7, 2004 July 9, 2004 citation CitationClass=web

}}</ref>

Excitebike 4 February 14, 2004 June 7, 2004 July 9, 2004 citation CitationClass=web

}}</ref>

Template:Sort 5 February 14, 2004 June 7, 2004 July 9, 2004 Template:N/a
Pac-Man 6 February 14, 2004 June 7, 2004 July 9, 2004 Licensed by Namco. Also available on GBA via Pac-Man Collection and Namco Museum 50th Anniversary.<ref>{{#invoke:citation/CS1|citation CitationClass=web

}}</ref><ref name=50th>{{#invoke:citation/CS1|citation

CitationClass=web

}}</ref>

Xevious 7 February 14, 2004 June 7, 2004 July 9, 2004 Licensed by Namco.
Mappy 8 February 14, 2004 Template:Unreleased Template:Unreleased Licensed by Namco.
Bomberman 9 February 14, 2004 June 7, 2004 July 9, 2004 Licensed by Hudson Soft. Also available on GBA via Hudson Best Collection Vol 1: Bomberman Collection.<ref name=Hudson>{{#invoke:citation/CS1|citation CitationClass=web

}}</ref>

Star Soldier 10 February 14, 2004 Template:Unreleased Template:Unreleased Licensed by Hudson Soft. Also available on GBA via Hudson Best Collection Vol 5: Shooting Collection.<ref name=Hudson/>
Mario Bros. 11 May 21, 2004 Template:Unreleased Template:Unreleased Also available on GBA via Animal Crossing download play, Nintendo e-Reader cards, the Super Mario Advance series, and Mario & Luigi: Superstar Saga.<ref name=MarioBros>{{#invoke:citation/CS1|citation CitationClass=web

}}</ref>

Clu Clu Land 12 May 21, 2004 Template:Unreleased Template:Unreleased citation CitationClass=web

}}</ref>

Balloon Fight 13 May 21, 2004 Template:Unreleased Template:Unreleased citation CitationClass=web

}}</ref>

Wrecking Crew 14 May 21, 2004 Template:Unreleased Template:Unreleased Template:N/a
Dr. Mario 15 May 21, 2004 October 25, 2004 January 7, 2005 Also available on GBA via Nintendo Puzzle Collection download play.<ref>{{#invoke:citation/CS1|citation CitationClass=web

}}</ref>

Dig Dug 16 May 21, 2004 Template:Unreleased Template:Unreleased Licensed by Namco. Also available on GBA via Namco Museum and Namco Museum 50th Anniversary.<ref name=50th/><ref>Template:Cite magazine</ref>
Takahashi Meijin no Bōken Jima 17 May 21, 2004 Template:Unreleased Template:Unreleased Licensed by Hudson Soft. Also available on GBA via Hudson Best Collection Vol 6: Bōken Jima Collection.<ref name=Hudson/>
Makaimura 18 May 21, 2004 Template:Unreleased Template:Unreleased Licensed by Capcom.
TwinBee 19 May 21, 2004 Template:Unreleased Template:Unreleased Licensed by Konami.
Ganbare Goemon! Karakuri Dōchū 20 May 21, 2004 Template:Unreleased Template:Unreleased Licensed by Konami.
Super Mario Bros. 2 21 August 10, 2004 Template:Unreleased Template:Unreleased Template:N/a
Nazo no Murasame Jō 22 August 10, 2004 Template:Unreleased Template:Unreleased Template:N/a
Metroid 23 August 10, 2004 October 25, 2004 January 7, 2005 Also available on GBA via Metroid: Zero Mission.<ref name=metroid/>
Hikari Shinwa - Palutena no Kagami 24 August 10, 2004 Template:Unreleased Template:Unreleased Template:N/a
Zelda II: The Adventure of Link 25 August 10, 2004 October 25, 2004 January 7, 2005 Template:N/a
Shin Onigashima 26 August 10, 2004 Template:Unreleased Template:Unreleased Template:N/a
Famicom Tantei Club: Kieta Kōkeisha 27 August 10, 2004 Template:Unreleased Template:Unreleased Template:N/a
Famicom Tantei Club Part II: Ushiro ni Tatsu Shōjo 28 August 10, 2004 Template:Unreleased Template:Unreleased Template:N/a
Castlevania 29 August 10, 2004 October 25, 2004 January 7, 2005 Licensed by Konami.
SD Gundam World: Gachapon Senshi - Scramble Wars 30 August 10, 2004 Template:Unreleased Template:Unreleased Licensed by Bandai.
Mobile Suit Z Gundam: Hot Scramble Template:N/a March 18, 2004 Template:Unreleased Template:Unreleased Licensed by Bandai. Only 2000 copies were printed as raffle prizes for purchasers of Kidō Senshi Gundam: Senshitachi no Kiseki.<ref name="Mobile Suit Z">{{#invoke:citation/CS1|citation CitationClass=web

}}</ref>

Dai-2-Ji Super Robot Taisen Template:N/a December 16, 2004 Template:Unreleased Template:Unreleased Licensed by Banpresto. Only 2000 copies were printed as raffle prizes for purchasers of Super Robot Wars GC.<ref name="Super Robot Taisen">{{#invoke:citation/CS1|citation CitationClass=web

}}</ref>

Reception

Upon launch of the Famicom Mini series in Japan, one million units were sold within eight days.<ref>Template:Cite news</ref> The re-release of Super Mario Bros. went on to become the 13th best selling Game Boy Advance game, selling over 2.2 million copies.<ref name="whitepaper">Template:Cite book</ref>

The Classic NES Series garnered mixed critical reception. While most reviewers found that the games were still enjoyable to play, the cost was a common point of criticism. Many believed that the price for a single game compared unfavorably to that of contemporary video game compilations, which often featured multiple games from the same era.<ref name=pacman>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref><ref name=EuroDr>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> Craig Harris of IGN noted that several of the available games were already playable on the Game Boy Advance in less expensive formats, such as via cards for the Nintendo e-Reader and as unlockables in Animal Crossing.<ref name=excite/><ref name=dk/><ref name=ice/><ref name=pacman/> Harris thought the Famicom Mini version of Mario Bros. was especially egregious, as the game had already been re-released on GBA seven other times.<ref name=MarioBros/> MetroidTemplate:'s inclusion in the series was considered redundant by Bob Colayco of GameSpot, since it was already included as an unlockable extra in its GBA remake, Metroid: Zero Mission.<ref name=metroid>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> Both GameSpot and IGN noted that Nintendo had recently given away The Legend of Zelda and Zelda II: The Adventure of Link for free in the Legend of Zelda: Collector's Edition bonus disc for GameCube, although they conceded that the Classic NES Series versions were portable.<ref name="gszelda">{{#invoke:citation/CS1|citation |CitationClass=web }}</ref><ref name="ignzelda">{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> Reviewers generally believed that while some games like Super Mario Bros., The Legend of Zelda, and Castlevania were potentially worth their asking price, others like Ice Climber, Donkey Kong, and Dr. Mario did not offer enough gameplay to justify the high cost of the cartridge.<ref name="Castlevania"/><ref name=EuroDr/><ref name="dr"/><ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref><ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>

Some critics were annoyed by the games' altered screen ratio, which caused odd graphical artifacts.<ref name=compare/><ref name="smb">{{#invoke:citation/CS1|citation |CitationClass=web }}</ref><ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> Reviewers additionally noted that because the games were based on their NES releases, some games were missing features present in other versions. Jeff Gerstmann of GameSpot said of Bomberman that "a Bomberman game without multiplayer is hardly a Bomberman game at all."<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> Similarly, reviewers lamented a missing level in Donkey Kong, which was present in its original arcade version but removed from the NES release.<ref name=dk/><ref name="dr">{{#invoke:citation/CS1|citation |CitationClass=web }}</ref><ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> Harris also felt that the new autofire function in Xevious removed much of the game's challenge.<ref name=xevious/>

Notes

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References

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Template:Game Boy Advance line