Damage Incorporated

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| label2 = DeveloperTemplate:Pluralize from text | data2 = Paranoid Productions

| label3 = PublisherTemplate:Pluralize from text | data3 = MacSoft
WizardWorks (PC)

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| label12 = Engine | data12 = Marathon 2

| label13 = PlatformTemplate:Pluralize from text | data13 = Mac OS, Microsoft Windows

| label14 = Release | data14 = 1997

| label15 = GenreTemplate:Pluralize from text | data15 = First-person shooter

| label16 = ModeTemplate:Pluralize from text | data16 = Single-player, multiplayer

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Damage Incorporated is a first-person shooter for Mac OS using the Marathon 2 engine and published by MacSoft in 1997. It was ported to Microsoft Windows.

Gameplay

Damage Inc. blends tactical strategy with the fast-paced action of a first-person shooter, tasking players with leading a four-member U.S. anti-terrorist squad against paramilitary threats. The game emphasizes planning and coordination—requiring players to issue commands and orchestrate their Marines' movements to succeed.<ref name=macaddict/>

Reception

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Next Generation reviewed the Macintosh version of the game, rating it four stars out of five, and stated that "If you enjoy first-person shooters, you're going to find a lot to like about this."<ref name="NG">Template:Cite magazine</ref>

MacHome Journal chose Damage Incorporated for the "Best Action Game" category in their "Home Choice Awards." They wrote, "With the incorporation of the teamwork concept into a 3-D shooter, Damage Incorporated provides additional strategy and immersiveness in an exhilarating marine strike force game for a mere $30."<ref name=machome1996>Template:Cite journal</ref>

MacWorld wrote, "Damage Incorporated's creator admits he has no real military knowledge, and it shows."<ref name=macworld/> The reviewer concluded, "It's a valiant attempt to advance the first-person shooter genre by incorporating a strategic element, but poor design and uneven implementation sabotage it.<ref name=macworld/>

References

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