Dragon Empires

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File:Dragon Empires screenshot.jpg
Dragon Empires screenshot

Dragon Empires was a fantasy massively multiplayer online role-playing game developed by UK-based Codemasters. Its main focus was player versus player clan action to take control of 50 cities in five empires within its world.<ref name="press release betatest">Template:Cite news (press release)</ref>

Development

On September 20, 2001, Codemasters unveiled development of Dragon Empires; it was initially slated for launch in October 2002.<ref name="press release launch">Template:Cite news (press release)</ref><ref>Template:Cite news</ref> The game received enthusiastic response from gamers, with 120,000 signing up to beta-test the game.<ref name="press release betatest"/> Reviewers also appreciated the game for its graphics and gameplay. One reviewer said:

Boasting amazing graphics with a deep player-influenced world that promises to become more addictive as content is added, Dragon Empires looks promising. … if the words "amazing graphics" and "incredible game" were synonymous, Dragon Empires would be one of the greatest games to hit the MMORPG scene thus far.<ref name="duong">{{#invoke:citation/CS1|citation

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At the 2003 Electronic Entertainment Expo in Los Angeles, Codemasters demonstrated a prototype of the game engine and awed critics with breathtaking renderings of the game environment.<ref>Template:Cite news</ref> As development progressed, the release date was pushed back multiple times, to October 2003 <ref name="duong"/> and then to spring 2004.<ref name="press release betatest"/>

Cancellation

Codemasters revealed in September 3, 2004 that they had ceased game development citing technical issues. Three days later, Dragon Empires producer Gary Dunn explained that their server code was incapable of supporting the number of clients expected for a massively multiplayer game. This prompted a six-week review of the game's viability, which found that the cost to fix the difficulties would be high and the decision was made to cancel the title.<ref>Template:Cite news</ref><ref>Template:Cite news</ref>

Despite the cancellation of several MMOs in 2004, Ed Relf, marketing brand manager at Codemasters maintained that the tightly packed MMORPG market was not a reason for the discontinuation. The Dragon Empires community started a petition hoping to renew development in the game.<ref>Template:Cite news</ref> However, the game's official website was closed some time after June 17, 2005.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>

References

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