Facial Action Coding System

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search

Template:Short description

File:1106 Side Views of the Muscles of Facial Expressions.jpg
Muscles of head and neck

The Facial Action Coding System (F.A.C.S.) is a system to taxonomize human facial movements by their appearance on the face, based on a system originally developed by a Swedish anatomist named Carl-Herman Hjortsjö.<ref>Template:Cite book free download: Carl-Herman Hjortsjö, Man's face and mimic language" Template:Webarchive</ref> It was later adopted by Paul Ekman and Wallace V. Friesen, and published in 1978.<ref>Template:Cite book</ref> Ekman, Friesen, and Joseph C. Hager published a significant update to F.A.C.S. in 2002.<ref>Template:Cite book</ref> Movements of individual facial muscles are encoded by the F.A.C.S. from slight different instant changes in facial appearance. It has proven useful to psychologists and to animators.

Background

File:Rio2016 0809 MARTINET ©G-Picout 22.jpg
Blind athlete Sandrine Martinet expressing joy in athletic competition. The fact that blind people use the same expressions as sighted people shows that expressions are innate.

In 2009, a study was conducted to study spontaneous facial expressions in sighted and blind judo athletes. They discovered that many facial expressions are innate and not visually learned.<ref>Matsumoto, D., & Willingham, B. (2009). "Spontaneous facial expressions of emotion of blind individuals". Journal of Personality and Social Psychology, 96(1), 1-10</ref>

Method

Using the F.A.C.S.,<ref>Template:Cite book</ref> human coders can manually code nearly any anatomically possible facial expression, deconstructing it into the specific "action units" (A.U.) and their temporal segments that produced the expression. As A.U.s are independent of any interpretation, they can be used for any higher-order decision-making process including recognition of basic emotions, or pre-programmed commands for an ambient intelligent environment. The F.A.C.S. manual is over five hundred pages in length and provides the A.U.s, as well as Ekman's interpretation of their meanings.

The F.A.C.S. defines A.U.s as contractions or relaxations of one or more muscles. It also defines a number of "action descriptors", which differ from A.U.s in that the authors of the F.A.C.S. have not specified the muscular basis for the action and have not distinguished specific behaviors as precisely as they have for the A.U.s.

For example, the F.A.C.S. can be used to distinguish two types of smiles as follows:<ref name="pmid17484588">Template:Cite journal</ref>

The F.A.C.S. is designed to be self-instructional. People can learn the technique from a number of sources including manuals and workshops,<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> and obtain certification through testing.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>

Although the labeling of expressions currently requires trained experts, researchers have had some success in using computers to automatically identify the F.A.C.S. codes.<ref>Facial Action Coding System. Retrieved July 21, 2007.</ref> One obstacle to automatic FACS code recognition is a shortage of manually coded ground truth data.<ref>Template:Cite arXiv</ref>

Uses

Baby F.A.C.S.

Baby F.A.C.S. (Facial Action Coding System for Infants and Young Children)<ref>Template:Cite book</ref> is a behavioral coding system that adapts the adult F.A.C.S. to code facial expressions in infants aged 0–2 years. It corresponds to specific underlying facial muscles, tailored to infant facial anatomy and expression patterns.

It was created by Dr. Harriet Oster and colleagues to address the limitations of applying adult F.A.C.S. directly to infants, whose facial musculature, proportions and developmental capabilities differ significantly.

Use in medicine

The use of the F.A.C.S. has been proposed for use in the analysis of depression,<ref name="pmid18020726">Template:Cite journal</ref> and the measurement of pain in patients unable to express themselves verbally.<ref name="pmid18028046">Template:Cite journal</ref>

Interspecial applications

The original F.A.C.S. has been modified to analyze facial movements in several non-human primates, namely chimpanzees,<ref name="pmid17352572">Template:Cite journal</ref> rhesus macaques,<ref>Template:Cite journal</ref> gibbons, and siamangs,<ref>Template:Cite journal</ref> and orangutans.<ref>Template:Cite journal</ref> More recently, it was developed also for domesticated species, including dogs,<ref>Template:Cite journal</ref> horses<ref>Template:Cite journal</ref> and cats.<ref>Template:Cite journal</ref> Similarly to the human F.A.C.S., the non-human F.A.C.S. has manuals available online for each species with the respective certification tests.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>

Thus the F.A.C.S. can be used to compare facial repertoires across species due to its anatomical basis. A study conducted by Vick and others (2006) suggests that the F.A.C.S. can be modified by taking differences in underlying morphology into account. Such considerations enable a comparison of the homologous facial movements present in humans and chimpanzees, to show that the facial expressions of both species result from extremely notable appearance changes. The development of F.A.C.S. tools for different species allows the objective and anatomical study of facial expressions in communicative and emotional contexts. Furthermore, an interspecial analysis of facial expressions can help to answer interesting questions, such as which emotions are uniquely human.<ref>Template:Cite journal</ref>

The Emotional Facial Action Coding System (E.M.F.A.C.S.)<ref>Template:Citation</ref> and the Facial Action Coding System Affect Interpretation Dictionary (F.A.C.S.A.I.D.)<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> consider only emotion-related facial actions. Examples of these are:

Emotion Action units
Happiness 6+12
Sadness 1+4+15
Surprise 1+2+5B+26
Fear 1+2+4+5+7+20+26
Anger 4+5+7+23
Disgust 9+15+17
Contempt R12A+R14A

Computer-generated imagery

F.A.C.S. coding is also used extensively in computer animation, in particular for computer facial animation, with facial expressions being expressed as vector graphics of A.Us.<ref>Template:Cite news</ref> F.A.C.S. vectors are used as weights for blend shapes corresponding to each A.U., with the resulting face mesh then being used to render the finished face.<ref>Template:Cite journal</ref><ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> Deep-learning techniques can be used to determine the F.A.C.S. vectors from face images obtained during motion capture acting, facial motion capture or other performances.<ref>Template:Cite book</ref>

Codes for action units

Template:See also

For clarification, the F.A.C.S. is an index of facial expressions, but does not actually provide any biomechanical information about the degree of muscle activation. Though muscle activation is not part of the F.A.C.S., the main muscles involved in the facial expression have been added here.

Action units (A.U.s) are the fundamental actions of individual muscles or groups of muscles.

Action descriptors (A.D.s) are unitary movements that may involve the actions of several muscle groups (e.g., a forward‐thrusting movement of the jaw). The muscular basis for these actions has not been specified and specific behaviors have not been distinguished as precisely as for the A.U.s.

For the most accurate annotation, the F.A.C.S. suggests agreement from at least two independent certified F.A.C.S. encoders.

Intensity scoring

Intensities of the F.A.C.S. are annotated by appending letters A–E (for minimal-maximal intensity) to the action unit number (e.g. A.U. 1A is the weakest trace of A.U. 1 and A.U. 1E is the maximum intensity possible for the individual person).

  • A Trace
  • B Slight
  • C Marked or pronounced
  • D Severe or extreme
  • E Maximum

Other letter modifiers

There are other modifiers present in F.A.C.S. codes for emotional expressions, such as "R" which represents an action that occurs on the right side of the face and "L" for actions which occur on the left. An action which is unilateral (occurs on only one side of the face) but has no specific side is indicated with a "U" and an action which is bilateral but has a stronger side is indicated with an "A" for "asymmetric".

List of A.U.s and A.D.s (with underlying facial muscles)

Main codes

A.U. number F.A.C.S. name Muscular basis
0 Neutral face
1 Inner brow raiser frontalis (pars medialis)
2 Outer brow raiser frontalis (pars lateralis)
4 Brow lowerer depressor glabellae, depressor supercilii, corrugator supercilii
5 Upper lid raiser levator palpebrae superioris, superior tarsal muscle
6 Cheek raiser orbicularis oculi (pars orbitalis)
7 Lid tightener orbicularis oculi (pars palpebralis)
8 Lips toward each other orbicularis oris
9 Nose wrinkler levator labii superioris alaeque nasi
10 Upper lip raiser levator labii superioris, caput infraorbitalis
11 Nasolabial deepener zygomaticus minor
12 Lip corner puller zygomaticus major
13 Sharp lip puller levator anguli oris (also known as caninus)
14 Dimpler buccinator
15 Lip corner depressor depressor anguli oris (also known as triangularis)
16 Lower lip depressor depressor labii inferioris
17 Chin raiser mentalis
18 Lip pucker incisivii labii superioris and incisivii labii inferioris
19 Tongue show
20 Lip stretcher risorius with platysma
21 Neck tightener platysma]
22 Lip funneler orbicularis oris
23 Lip tightener orbicularis oris
24 Lip pressor orbicularis oris
25 Lips part depressor labii inferioris, or relaxation of mentalis or orbicularis oris
26 Jaw drop masseter; relaxed temporalis and internal pterygoid
27 Mouth stretch pterygoids, digastric
28 Lip suck orbicularis oris

Head movement codes

A.U. number F.A.C.S. name Action
51 Head turn left
52 Head turn right
53 Head up
54 Head down
55 Head tilt left
M55 Head tilt left The onset of the symmetrical 14 is immediately preceded or accompanied by a head tilt to the left.
56 Head tilt right
M56 Head tilt right The onset of the symmetrical 14 is immediately preceded or accompanied by a head tilt to the right.
57 Head forward
M57 Head thrust forward The onset of 17+24 is immediately preceded, accompanied, or followed by a head thrust forward.
58 Head back
M59 Head shake up and down The onset of 17+24 is immediately preceded, accompanied, or followed by an up-down head shake (nod).
M60 Head shake side to side The onset of 17+24 is immediately preceded, accompanied, or followed by a side to side head shake.
M83 Head upward and to the side The onset of the symmetrical 14 is immediately preceded or accompanied by a movement of the head, upward and turned or tilted to either the left or right.

Eye movement codes

A.U. number F.A.C.S. name Action
61 Eyes turn left
M61 Eyes left The onset of the symmetrical 14 is immediately preceded or accompanied by eye movement to the left.
62 Eyes turn right
M62 Eyes right The onset of the symmetrical 14 is immediately preceded or accompanied by eye movement to the right.
63 Eyes up
64 Eyes down
65 Walleye
66 Cross-eye
M68 Upward rolling of eyes The onset of the symmetrical 14 is immediately preceded or accompanied by an upward rolling of the eyes.
69 Eyes positioned to look at other person The 4, 5, or 7, alone or in combination, occurs while the eye position is fixed on the other person in the conversation.
M69 Head or eyes look at other person The onset of the symmetrical 14 or A.U.s 4, 5, and 7, alone or in combination, is immediately preceded or accompanied by a movement of the eyes or of the head and eyes to look at the other person in the conversation.

Visibility codes

A.U. number F.A.C.S. name
70 Brows and forehead not visible
71 Eyes not visible
72 Lower face not visible
73 Entire face not visible
74 Unscorable

Gross behavior codes

These codes are reserved for recording information about gross behaviors that may be relevant to the facial actions that are scored.

A.U. number F.A.C.S. name Muscular basis
29 Jaw thrust
30 Jaw sideways
31 Jaw clencher masseter
32 [Lip] bite
33 [Cheek] blow
34 [Cheek] puff
35 [Cheek] suck
36 [Tongue] bulge
37 Lip wipe
38 Nostril dilator nasalis (pars alaris)
39 Nostril compressor nasalis (pars transversa) and depressor septi nasi
40 Sniff
41 Lid droop levator palpebrae superioris (relaxation)
42 Slit orbicularis oculi muscle
43 Eyes closed relaxation of levator palpebrae superioris
44 Squint corrugator supercilii and orbicularis oculi muscle
45 Blink relaxation of levator palpebrae superioris; contraction of orbicularis oculi (pars palpebralis)
46 Wink orbicularis oculi
50 Speech
80 Swallow
81 Chewing
82 Shoulder shrug
84 Head shake back and forth
85 Head nod up and down
91 Flash
92 Partial flash
97* Shiver/tremble
98* Fast up-down look

See also

References

Template:Reflist

Template:Nonverbal communication