Gray Matter Studios
Template:Short description Template:Distinguish Template:Use American English Template:Use mdy dates Template:Infobox company
Gray Matter Interactive Studios, Inc. (Gray Matter Studios; formerly Xatrix Entertainment, Inc.) was an American video game developer based in Los Angeles.
History
Drew Markham and his business partner Barry Dempsey founded Xatrix Entertainment in March 1993. The studio's first release was Cyberia in 1994.<ref name="Xatrix: Profile" /> Among its later projects was Quake II Mission Pack: The Reckoning, for which it worked with publisher Activision.<ref name="IGN: Acquisition" /> Around 1999, some of the original business partners sought to exit the company. To handle this efficiently, Xatrix was transferred to a new corporation under Markham as creative director.<ref name="PC Zone 98" /> With the assistance of Activision, Gray Matter Studios was established on June 17, 1999, and took over most of the former employees.<ref name="Gray Matter: Story" /><ref name="Gray Matter: News" /> Activision initially owned 40% of the studio.<ref name="PC Player: RtCW" /> It bought the remaining 60% in January 2002, after the successful release of Return to Castle Wolfenstein.<ref name="IGN: Acquisition" /><ref name="WSJ: Acquisition" /> The publisher paid 133,690 shares of common stock, at the time worth around Template:US$.<ref name="WSJ: Acquisition" /> Post-acquisition, the studio was put to work on the Call of Duty: United Offensive expansion.<ref name="Polygon: Treyarch" /> It also worked on Trinity: The Shatter Effect, which was announced and then canceled in late 2003.<ref name="Eurogamer: Trinity 1" /><ref name="Eurogamer: Trinity 2" /> In 2005, during the development of Call of Duty 2: Big Red One, Gray Matter Studios was merged into Activision's Treyarch studio. As part of Treyarch, the former Gray Matter Studios team worked on Call of Duty 3.<ref name="Polygon: Treyarch" /><ref name="PC Gamer: Treyarch" />
Games developed
As Xatrix Entertainment
| Year | Title |
|---|---|
| 1994 | Cyberia |
| 1995 | Cyberia 2: Resurrection |
| 1997 | Redneck Rampage |
| 1998 | Redneck Rampage Rides Again |
| Redneck Deer Huntin' | |
| Quake II Mission Pack: The Reckoning | |
| 1999 | Kingpin: Life of Crime |
As Gray Matter Studios
| Year | Title |
|---|---|
| 2001 | Return to Castle Wolfenstein |
| 2004 | Call of Duty: United Offensive |
Canceled
- Trinity: The Shatter Effect
References
- 1993 establishments in California
- 2005 disestablishments in California
- Defunct Activision subsidiaries
- Defunct companies based in Greater Los Angeles
- Defunct video game companies of the United States
- Video game companies disestablished in 2005
- Video game companies established in 1993
- Video game development companies