Kult: The Temple of Flying Saucers

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| label2 = DeveloperTemplate:Pluralize from text | data2 = Exxos, ERE informatique

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| label4 = DirectorTemplate:Pluralize from text | data4 = Johan Robson (as Arbeit von Spacekraft)

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| label6 = DesignerTemplate:Pluralize from text | data6 = Johan Robson

| label7 = ProgrammerTemplate:Pluralize from text | data7 = Patrick Dublanchet

| label8 = ArtistTemplate:Pluralize from text | data8 = Michel Rho

| label9 = WriterTemplate:Pluralize from text | data9 = Johan Robson

| label10 = ComposerTemplate:Pluralize from text | data10 = Stéphane Picq

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| label13 = PlatformTemplate:Pluralize from text | data13 = Amiga, Atari ST, MS-DOS

| label14 = Release | data14 = 1989

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File:Kult title.png
Title screen (Amiga)
File:Kult interface.png
A dialog of choices (Amiga)

Kult: The Temple of Flying Saucers is a graphic adventure published in 1989 by Exxos. The US version was released as Chamber of the Sci-Mutant Priestess.

Plot

The game is set in a post-apocalyptic environment. Society consists of three races: Tuner; who possess psy-powers and Protozorqs; who are physical mutants, and 'Normals', people without mutations.

Raven, a Tuner, is caught prisoner in the temple of the Protozorqs, and must find his girlfriend, who was also kidnapped, to finally proceed to escape with her. Raven is aware that his quest won't be simple since the Protozorqs, armed with "zapsticks", will gladly kill him if he does anything they dislike.

Ports

The Amiga and Atari ST version use digitized sound effects.

The MS-DOS version supports 16-color EGA or Tandy-compatible graphics, 4-color CGA graphics, and 2-color Hercules graphics. Three-voice music is supported on the Tandy.

Reception

Computer Gaming World called the game "an imaginative adventure game" with unusually good graphics and audio. It recommended the game to fans of adventures with puzzles, with the story's short length and abrupt ending the main faults.Template:R

References

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