Microsoft Flight Simulator 2002
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| label2 = DeveloperTemplate:Pluralize from text | data2 = Microsoft
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| label5 = ProducerTemplate:Pluralize from text | data5 = Ken Lavering
| label6 = DesignerTemplate:Pluralize from text | data6 = Carl Edlund
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| data8 = Rick Welsh
Jason Waskey
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| label11 = Series | data11 = Microsoft Flight Simulator
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| label15 = GenreTemplate:Pluralize from text | data15 = Amateur flight simulation
| label16 = ModeTemplate:Pluralize from text | data16 = Single-player, multiplayer
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Microsoft Flight Simulator 2002, also known as FS2002, is a video game released in October 2001, and is the 8th installment of the Microsoft Flight Simulator video game series. A version called Professional Edition was released at the same time as standard edition that added two aircraft, a flight instructor feature, and an editor to create buildings and aircraft.
Gameplay
FS2002 (8.0) improved vastly over previous versions. In addition to improved graphics, FS2002 introduced air traffic control (ATC) and artificial intelligence (AI) aircraft enabling users to fly alongside computer controlled aircraft and communicate with airports. An option for a target framerate was added, enabling a cap on the framerate to reduce stutter while performing texture loading and other maintenance tasks. In addition, aircraft feature a 3D virtual cockpit, creating in effect a view of the cockpit from the viewpoint of a real pilot. The external view also featured an inertia effect, inducing an illusion of movement in a realistic physical environment.
Alterations due to September 11 attacks
Microsoft removed the scenery of the original World Trade Center from the game to respect the victims of the September 11 attacks shortly before it was released.<ref>Template:Cite web</ref><ref>Template:Cite web</ref>
Reception
Sales
In the United States, Flight Simulator 2002 debuted at #12 on NPD Intelect's computer game sales rankings for October 2001, at an average retail price of $70.<ref name=oct2001>Template:Cite web</ref> It was absent from the top 20 by November.<ref name=nov2001>Template:Cite web</ref> By the end of 2001, the game's domestic sales totaled 130,954 units, for revenues of $9 million.<ref name=2001nyu>Template:Cite web</ref> Internationally, the game received a "Silver" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA),<ref name=silverelspa>Template:Cite web</ref> indicating sales of at least 100,000 copies in the United Kingdom.<ref name=gamasutrasales>Template:Cite web</ref>
Reviews and awards
Flight Simulator 2002 won PC Gamer USTemplate:'s 2001 "Best Simulation" and the Academy of Interactive Arts & Sciences' "PC Simulation" awards.<ref name=aias2001>Template:Cite press release</ref><ref name=pcgamerusawards2002>Template:Cite journal</ref> The former publication's editors wrote that the game "narrowly prevailed" against IL-2 Sturmovik, and commented that its winning despite having no "guns, missiles or explosive pyrotechnic effects of any kind is remarkable testimony of the bleeding-edge quality of Microsoft's benchmark product."<ref name=pcgamerusawards2002 /> Computer Games Magazine, The Electric Playground and Computer Gaming World all nominated Flight Simulator 2002 as the top simulation of 2001, but these awards went instead to IL-2 Sturmovik.<ref name=blister2001>Template:Cite web</ref><ref name=cgwpremier2001>Template:Cite magazine</ref><ref name=cgm11th>Template:Cite journal</ref> Computer Gaming WorldTemplate:'s editors called Flight Simulator 2002 "an excellent iteration of the esteemed series," and a game that "took on the daunting task of increasing the detail level of the entire world at least a hundredfold."<ref name=cgwpremier2001 />
See also
References
External links
- Microsoft Flight Simulator 2002 at MobyGames
- Microsoft Flight Simulator 2002: Professional Edition at MobyGames
Template:Microsoft Flight Simulator Template:Authority control
- Articles using Wikidata infoboxes with locally defined images
- Pages with broken file links
- 2001 video games
- Impact of the September 11 attacks on the video game industry
- Microsoft Flight Simulator
- Multiplayer and single-player video games
- Sequel video games
- Video games developed in the United States
- Windows games
- Windows-only games