Pocket Kingdom: Own the World
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| label2 = DeveloperTemplate:Pluralize from text | data2 = io-SpiralTemplate:Efn
| label3 = PublisherTemplate:Pluralize from text | data3 = Nokia
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| data5 = Hiroshi Okamoto
Kunihiro Shimizu
| label6 = DesignerTemplate:Pluralize from text | data6 = Hyeonil Song
| label7 = ProgrammerTemplate:Pluralize from text | data7 = Hyeonil Song
| label8 = ArtistTemplate:Pluralize from text | data8 = Chikanobu Itō
| label9 = WriterTemplate:Pluralize from text | data9 = Chikanobu Itō
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| label13 = PlatformTemplate:Pluralize from text | data13 = N-Gage
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| label15 = GenreTemplate:Pluralize from text | data15 = Massively multiplayer online role-playing game
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Pocket Kingdom: Own the World is a mobile Massively Multiplayer Online Game for the Nokia N-Gage, by Sega. The game is a spiritual sequel to an earlier SEGA game, Dragon Force, which was for the Sega Saturn.
Gameplay
Template:Expand section The theme is somewhat atypical for a video game, since it makes fun of the usual conventions of MMORPGs: here, every character knows they are in a video game, talks in leet-speak, and even the plot itself is about replacing three griefers who were banned from a high score table.
The game features both online (using the N-Gage Arena) and offline modes; both are similar, but in the online mode you can find other players and talk to or attack them – or be attacked by them. The crafting system is extensive – according to the authors, there are more than 50,000 possible object combinations.
Most of the game consists of buying units, equipping them, setting battle tactics, and sending them into battles. With experience, and using crafted "emblems", characters can be upgraded into more powerful and varied classes.
Development and release
Reception
Template:Video game reviews Template:Expand section The game received "average" reviews according to the review aggregation website Metacritic.<ref name=MC/>