Super Sprint

From Vero - Wikipedia
Jump to navigation Jump to search

Template:Short description Template:Use mdy dates Template:Main other{{#invoke:infobox|infoboxTemplate | child = | subbox = | bodyclass = ib-video-game hproduct {{#ifeq:|yes|collapsible {{#if:|{{{state}}}|autocollapse}}}} | templatestyles = Infobox video game/styles.css | aboveclass = fn | italic title =

| above = Super Sprint

| image = {{#invoke:InfoboxImage|InfoboxImage|image=Super Sprint arcade flyer.png|sizedefault=frameless|upright=1|alt=|border=|suppressplaceholder=yes}}

| caption = {{#if:Super Sprint arcade flyer.png|North American arcade flyer|North American arcade flyer}}

| label2 = DeveloperTemplate:Pluralize from text | data2 = Atari Games

| label3 = PublisherTemplate:Pluralize from text | data3 = Template:Collapsible list

| label4 = DirectorTemplate:Pluralize from text | data4 = Template:If first display both

| label5 = ProducerTemplate:Pluralize from text | data5 = Template:If first display both

| label6 = DesignerTemplate:Pluralize from text | data6 = Template:Ubl

| label7 = ProgrammerTemplate:Pluralize from text | data7 = Template:Ubl

| label8 = ArtistTemplate:Pluralize from text | data8 = Template:Ubl

| label9 = WriterTemplate:Pluralize from text | data9 = Template:If first display both

| label10 = ComposerTemplate:Pluralize from text | data10 = Template:Collapsible list

| label11 = Series | data11 = Sprint

| label12 = Engine | data12 = Template:If first display both

| label13 = PlatformTemplate:Pluralize from text | data13 = Arcade, ZX Spectrum, Amstrad CPC, Atari ST, Commodore 64, Atari 2600, NES/Famicom

| label14 = Release | data14 = Template:Collapsible list

| label15 = GenreTemplate:Pluralize from text | data15 = Racing

| label16 = ModeTemplate:Pluralize from text | data16 = Single-player, multiplayer

| label17 = Arcade system | data17 = Atari System 2 Hardware

| data30 =

| below = Template:EditOnWikidata

}}Template:Main other{{#invoke:Check for unknown parameters|check|unknown=Template:Main other|ignoreblank=1|preview=Page using Template:Infobox video game with unknown parameter "_VALUE_"| alt | arcade system | artist | caption | border | child | collapsible | commons | composer | designer | developer | director | embedded | engine | fetchwikidata | genre | image | image_size | image_upright | italic title | modes | noicon | onlysourced | platform | platforms | producer | programmer | publisher | qid | refs | release | released | series | state | subbox | suppressfields | title | writer }}Template:Main other{{#if:Super Sprint arcade flyer.png|}}

Super Sprint is a 1986 racing video game developed and published by Atari Games for arcades. Up to three players drive Formula One-like cars on a circuit that is viewed from above.<ref>Template:KLOV game</ref> The game is a successor to Gran Trak 10 and the Sprint series, which were originally produced by Atari, Inc. during the 1970s. Later in 1986, the game was revised and re-released as Championship Sprint with different tracks; this version was ported to the Amstrad CPC, Atari ST, Commodore 64 and ZX Spectrum in 1987. The 1990 game Badlands adds vehicular combat to Super Sprint-style racing.

Gameplay

Template:Unsourced section

File:ARC Super Sprint.png
Arcade screenshot

Up to three players drive simultaneously on a circuit against opponents controlled by the computer. The circuits are viewed from above and always fit on the screen, so the game never scrolls. After three laps, the winner advances to the next circuit. There are eight circuits in total, but the game only ends if the player can reach race 85, where the bonus Super Speedway circuit is played. As the player advances to higher levels, more and more obstacles appear on the track, like oil puddles and miniature tornadoes. If the car touches them, the player loses control for a short time. Driving into a wall at high speed or falling from one of the bridges destroys the car, but a helicopter will appear to replace it.

The car can be customized by collecting wrenches that lie on the track. The player can exchange three of them for improved traction, better acceleration or higher top speed.

Ports

Template:Video game reviews Template:Video game reviews

Super Sprint was ported to the Amstrad CPC, Atari ST, Commodore 64 and ZX Spectrum in 1987 by British publisher Electric Dreams Software.<ref>Template:Cite web</ref> An unlicensed port was released in 1989 by Tengen, a subsidiary of Atari, for the Nintendo Entertainment System; it was adapted by Japanese company Altron as a licensed title for the Japanese market in 1991.<ref>Template:Cite web</ref>

The game was ported to the Atari 2600 under the name Sprint Master in 1988.<ref name="Weiss">Template:Cite book</ref>

Reception

In Japan, Game Machine listed Super Sprint as the second most successful upright/cockpit arcade unit of August 1986.<ref>Template:Cite magazine</ref> It became Japan's eighth highest-grossing upright/cockpit arcade game during the latter half of 1986,<ref name="GM300">Template:Cite magazine</ref> and the ninth highest-grossing upright/cockpit of the year.<ref>Template:Cite magazine</ref><ref name="GM300"/> It was later Japan's tenth highest-grossing upright/cockpit of 1987.<ref>Template:Cite magazine</ref>

In 1996, Next Generation magazine ranked the arcade version number 59 on their list of the "Top 100 Games of All Time"; they said that while the massive understeer in the game is highly unrealistic, it adds a sense of urgency to the gameplay.<ref>Template:Cite magazine</ref> Template:Clear

Legacy

File:ARC Championship Sprint.png
Championship Sprint

Later in 1986, Championship Sprint was released; it is almost identical, but with different tracks, and with a standard-size two-player cabinet instead of Super Sprint's wide three-player cabinet. It was ported to the ZX Spectrum, Amstrad CPC, and Commodore 64.<ref>Template:Cite web</ref>

Badlands is a post-apocalyptic re-theming of Super Sprint released in arcades by Atari Games in 1990. It adds weapons to vehicles.

Re-releases

A Game Boy Advance version was released along with Spy Hunter in a dual-game pack in 2005.

Super Sprint is included in the compilation Midway Arcade Treasures for the GameCube, PlayStation 2, Xbox, and Windows. Its sequel, Championship Sprint, was released for the same systems in Midway Arcade Treasures 2, and as a downloadable game for the PlayStation 3. Both games are also part of the 2012 compilation Midway Arcade Origins for the PlayStation 3 and Xbox 360.<ref>Template:Cite web</ref>

In 2016, Super Sprint was re-released in the Lego Dimensions Midway Arcade Level Pack.<ref>Template:Cite web</ref>

References

Template:Reflist

Template:Atari Games Template:Authority control